![]() ![]() Fighting off the three will be extremely difficult even for players with good combat abilities and masochism. Ask the dockers for help (Requires high dock status)Ĭhoosing to fight will trigger a combat encounter.The three will then taunt the player and say that they'll only let Robin go if the player takes their place. The player approaches demanding the group to let Robin go, but this will elicit no response other than laughter. Robin is at this point severely traumatized and unresponsive. Three people will be arguing between themselves that their "toy got broken", blaming one of them for having gone "mental with the whip". Robin will be strapped naked to a table on board a yacht, severely bruised and battered. Upon searching the Docks, players will find that Bailey sold Robin to some rather unsavory characters. If Robin disappears the first time, the player will get a clue from another orphan of their whereabouts, claiming that they believe Bailey took Robin to the Docks in Mer Street. Essentially, they will disappear from the player's life - but they return a week or so later after their initial disappearance, in their traumatised phase. Robin will not show up at the Beach to sell lemonade (or in the Park to sell hot chocolate, if is winter) on weekends, nor will they attend school. ![]() No note will be left behind and their room will be empty. Roughly a week later, Robin will go missing from the Orphanage. Players can still interact with Robin, like walking to School with them, or going for picnic/movie, but activities related to the game console will be gone. ![]() This will bereave the player from playing videogames with Robin, one of the most accessible ways to lower stress and trauma. When the player goes to their room and notices that the games console is gone, Robin will not admit that they sold it out of desperation, instead claiming that they "got bored of it". Should the player not talk to Bailey, a week or more will pass until Robin ends up broke and unable to pay Bailey, at which point they will pawn their gaming system for cash. Paying up to £4000 every week is not impossible by any means, but it could be unsustainable for players who work only at the coffee shop or the docks. Helping Robin will result in the player earning the trait Robin's Protector, which increases daily Trauma decay, in addition to the doubled debt from Bailey. The player and Robin can still remain friends. The player can also choose not to correspond Robin, which won't have negative consequences. The player can choose to reciprocate Robin's affections, unlocking more events and activities exclusive to Robin as a romantic partner. After some more time has passed, Robin will leave a note confessing their love for the player. Robin will be extremely grateful to the player. Bailey will not care who gives them the money as long as they receive it on time. Going to Bailey and asking them to charge the player for Robin's debt will double the payment Bailey demands from the player. The player may also choose not to approach Bailey, which will eventually result in a negative outcome for Robin. ( Note that Bailey can only be spoken to when they are in their office, available only from 7 to 9AM). Robin will not be expecting the player to do something for them, but the player can nonetheless choose to either assist them or not.Īpproaching Bailey will give players the option of taking on Robin's debt on themselves. They explain their situation, as stated in the description above. One night, a troubled Robin will sneak into the player's room and confide in them. Filling Robin's love can take some time.Īfter this has been done, Robin will approach the player and automatically unlock this quest. ( Read Robin's page for a more detailed description of possible interactions). Robin's Love increases whenever the player partakes in almost any activity with them. Unlocking this quest requires the player to interact frequently with Robin and earn high Love. What can the player do in their time of need? Each subsequent payment demanded from Bailey is increasing higher and higher, and Robin cannot keep up. They are in much the same situation to that of the player, being extorted of their money to an increasingly greedy Bailey under threat of punishment should payment not be made. A troubled Robin is worried about their situation. ![]()
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